Пример #1
0
    public override void OnInspectorGUI()
    {
        PowerMerger bm = (PowerMerger)target;

        //GUILayout.Box(banner, GUILayout.ExpandWidth(true));

        GUILayout.BeginVertical("box");

        if (GUILayout.Button("Organize meshes"))
        {
            bm.DeOrganize();
            bm.Organize();
        }


        if (GUILayout.Button("De-Organize"))
        {
            bm.DeOrganize();
        }

        if (GUILayout.Button("Clean Unused Objects"))
        {
            bm.CleanScene();
        }
        bm.maximizeEfficiency = EditorGUILayout.Toggle(new GUIContent("Maximize Efficiency", "Groups objects to maximize efficiency"), bm.maximizeEfficiency);

        GUILayout.EndVertical();
    }
Пример #2
0
    //   float range = 30;


    void OnEnable()
    {
        PowerMerger um = (PowerMerger)target;
        //  banner = Resources.Load("CSHeader") as Texture;
    }