private void OnPositionerPositionChanged() { var screenPoint = Vector3.zero; if (viewPositioner.TryGetScreenPoint(out screenPoint)) { target2DView.position = new Vector3(screenPoint.x, screenPoint.y); } }
private void OnPositionerPositionChanged() { var screenPoint = Vector3.zero; if (viewPositioner.TryGetScreenPoint(out screenPoint)) { target2DView.position = new Vector3(screenPoint.x, screenPoint.y); } }