Пример #1
0
 private void OnGUI()
 {
     GUILayout.BeginVertical(GUI.skin.box, GUILayout.Width(200));
     foreach (var pool in poolObj.pools)
     {
         GUILayout.Label("Spawned: " + pool.spawnedCount + "/" + pool.totalCount);
     }
     if (GUILayout.Button("Despawn all"))
     {
         PoolsManager.DespawnAll();
     }
     GUILayout.EndVertical();
 }
Пример #2
0
    public void reset()
    {
        Pool.DespawnAll();
        Player temp = player;

        player           = player2;
        player2          = temp;
        player.hasDrill  = true;
        player2.hasDrill = false;
        player.reset();
        player2.reset();
        generateWorldInit();
    }