Пример #1
0
 IEnumerator SpawnObject()
 {
     while (true)
     {
         PooledObject prefab = pooledList[Random.Range(0, pooledList.Length)];
         PooledObject objectSpawned;
         if (prefab.CompareTag("Field"))
         {
             radius = OrbitGrid.orbitDistance * Random.Range(1, spawnOrbit);
         }
         desiredPosition = (new Vector3(Random.Range(-1f, 1f), Random.Range(-1f, 1f), 0)).normalized * radius + centerObject.transform.position;
         if (prefab)
         {
             objectSpawned = prefab.GetPooledInstance <PooledObject>();
             objectSpawned.transform.position = desiredPosition;
         }
         yield return(new WaitForSeconds(timeBetweenSpawn));
     }
 }