public void OnRoundStart(RoundStartEvent ev) { if (NextEvent != null) { eventOnGoing = true; NextEvent.EventStart(ev); if (NextEvent is IEventHandler) { Plugin.AddEventHandlers(NextEvent as IEventHandler); } } }
/// <summary> /// Initialize once on register /// </summary> public static void Initialize(Plugin plugin) { if (eventHandler == null) { eventHandler = new EventHandler(plugin); plugin.AddEventHandlers(eventHandler, Smod2.Events.Priority.High); EventHandler.CustomPlayerManager.OnPlayerDisconnect += (playerID) => OnPlayerDisconnect?.Invoke(playerID); } else { plugin.Info("CustomAPI already initialized"); } }
public void OnRoundEnd(RoundEndEvent ev) { if (ev.Status != Smod2.API.ROUND_END_STATUS.ON_GOING) { eventOnGoing = false; NextEvent.EventEnd(ev); Plugin.EventManager.RemoveEventHandlers(Plugin); if (autoStopEvent) { NextEvent = null; } Plugin.AddEventHandlers(this); } foreach (string key in Cooldowns.Keys) { Cooldowns[key]--; if (Cooldowns[key] == 0) { Cooldowns.Remove(key); } } }
public LarryController(Plugin plugin) { this.plugin = plugin; plugin.AddEventHandlers(this); ArithSpawningKit.RandomPlayerSpawning.RandomPlayerSpawning.Instance.DisablePlugin = false; }
public PowerOuttage(Plugin plugin) { this.plugin = plugin; plugin.AddEventHandlers(this); }