public void OnRoundEnd(RoundEndEvent ev) { plugin.EventManager.RemoveEventHandlers(plugin); OverwatchEventLogic events = new OverwatchEventLogic(plugin); plugin.AddEventHandler(typeof(IEventHandlerRoundEnd), events); plugin.AddEventHandler(typeof(IEventHandlerRoundStart), events); plugin.AddEventHandler(typeof(IEventHandlerUpdate), events); plugin.AddEventHandler(typeof(IEventHandlerWaitingForPlayers), events); }