Пример #1
0
 public MuleSprite(Game game) : base()
 {
     small     = false;
     resource  = PlotResource.None;
     this.game = game;
     frequency = 250;
 }
Пример #2
0
        public Plot(Game game, PlotType type, CrystiteLevel crystite)
        {
            this.game     = game;
            this.type     = type;
            this.crystite = crystite;
            mountains     = new Mountain[0];
            resource      = PlotResource.None;
            player        = -1;
            goods         = 0;

            if (type == PlotType.Mountains)
            {
                generateMountains();
            }
        }