//----------------------------------------------------------------------------------------------------------------------------------------------------------------- // Use this for initialization void Start() { // Sets up the starting hands for each human and AI player // Need to add code to allow it to implment for AI // Means adding a way to make AI_Manager extend Player_Manager for (int i = 1; i < NumHumanPlayers + NumAI_Players + 1; i++) { if (i < NumHumanPlayers) { // Gives players 4 train cards for (int j = 0; j < 4; j++) { humans.drawResource(i); } // Gives players 3 route cards for (int k = 0; k < 3; k++) { humans.drawRoute(i); } } } }