protected virtual void SerializeImpl(IO.BitStream s) { var condition_write_order = s.IsWriting ? mCompilerState.ConditionWriteOrder : null; var action_write_order = s.IsWriting ? mCompilerState.ActionWriteOrder : null; var trigger_write_order = s.IsWriting ? mCompilerState.TriggerWriteOrder : null; Collections.ActiveListUtil.Serialize(s, Conditions, Database.Limits.Conditions.CountBitLength, this, NewConditionFromBitStream, condition_write_order); Collections.ActiveListUtil.Serialize(s, Actions, Database.Limits.Actions.CountBitLength, this, NewActionFromBitStream, action_write_order); Collections.ActiveListUtil.Serialize(s, Triggers, Database.Limits.Triggers.CountBitLength, this, NewTriggerFromBitStream, trigger_write_order); s.StreamElements(GameStatistics, Database.Limits.GameStatistics.CountBitLength, this, _model => _model.NewGameStatistic()); GlobalVariables.Serialize(this, s); PlayerVariables.Serialize(this, s); ObjectVariables.Serialize(this, s); TeamVariables.Serialize(this, s); s.StreamElements(HudWidgets, Database.Limits.HudWidgets.CountBitLength); SerializeTriggerEntryPoints(s); ObjectTypeReferences.SerializeWords(s, Shell.EndianFormat.Little); s.StreamElements(ObjectFilters, Database.Limits.ObjectFilters.CountBitLength); if (Database.Limits.SupportsGameObjectFilters) { SerializeGameObjectFilters(s); } }
public void Serialize <TDoc, TCursor>(IO.TagElementStream <TDoc, TCursor, string> s) where TDoc : class where TCursor : class { using (s.EnterCursorBookmark("SerializeFlags")) s.StreamCursorEnum(ref TagElementStreamSerializeFlags, true); #region TryToPort sanity checks if ((TagElementStreamSerializeFlags & MegaloScriptModelTagElementStreamFlags.TryToPort) != 0) { if (s.IsWriting) { if (Proto.MegaloScriptDatabase.HaloReach == null || Proto.MegaloScriptDatabase.Halo4 == null) { throw new InvalidOperationException("Can't port, other game's DB isn't loaded"); } } else if (s.IsReading) { var ex = new InvalidOperationException("Can't load variants saved with TryToPort"); s.ThrowReadException(ex); } } #endregion bool embed_model_objects = TagElementStreamSerializeFlags.EmbedObjects(); bool write_sans_ids = TagElementStreamSerializeFlags.EmbedObjectsWriteSansIds(); #region Version sanity checks if ((TagElementStreamSerializeFlags & MegaloScriptModelTagElementStreamFlags.IgnoreVersionIds) == 0) { s.StreamVersionViaAttribute("version", kVersion, "MegaFloW Script"); s.StreamVersionViaAttribute("dbVersion", Database.Version, "Database"); } #endregion using (s.EnterOwnerBookmark(this)) { #region helpful info dump if (s.IsWriting && embed_model_objects && !write_sans_ids) { using (s.EnterCursorBookmark("IDs")) { s.WriteAttribute("NextCondID", Conditions.FirstInactiveIndex); s.WriteAttribute("NextActionID", Actions.FirstInactiveIndex); s.WriteAttribute("NextValueID", Values.FirstInactiveIndex); s.WriteAttribute("NextTrigID", Triggers.FirstInactiveIndex); if (Database.Limits.SupportsVirtualTriggers) { s.WriteAttribute("NextVirtualTriggerID", VirtualTriggers.FirstInactiveIndex); } } } #endregion #region ObjectTypeReferences using (var bm = s.EnterCursorBookmarkOpt("ObjectTypeReferences", ObjectTypeReferences, Predicates.HasBits)) if (bm.IsNotNull) { ObjectTypeReferences.Serialize(s, "Ref", this, SerializeObjectTypeReference, Database.StaticDatabase.ObjectTypeList.Types.Count - 1); } #endregion #region GameStatistics using (var bm = s.EnterCursorBookmarkOpt("Statistics", GameStatistics, Predicates.HasItems)) if (bm.IsNotNull) { s.StreamableElements("Stat", GameStatistics, this, _this => _this.NewGameStatistic()); } #endregion #region HudWidgets using (var bm = s.EnterCursorBookmarkOpt("HudWidgets", HudWidgets, Predicates.HasItems)) if (bm.IsNotNull) { s.StreamableElements("Widget", HudWidgets); } #endregion #region Object Filters using (var bm = s.EnterCursorBookmarkOpt("ObjectFilters", ObjectFilters, Predicates.HasItems)) if (bm.IsNotNull) { s.StreamableElements("Filter", ObjectFilters); } if (Database.Limits.SupportsGameObjectFilters) { SerializeGameObjectFilters(s); } #endregion #region Variables Predicate <MegaloScriptModelVariableSet> set_is_not_empty = v => v.IsNotEmpty; using (var bm = s.EnterCursorBookmarkOpt("GlobalVariables", GlobalVariables, set_is_not_empty)) if (bm.IsNotNull) { GlobalVariables.Serialize(this, s); } using (var bm = s.EnterCursorBookmarkOpt("PlayerVariables", PlayerVariables, set_is_not_empty)) if (bm.IsNotNull) { PlayerVariables.Serialize(this, s); } using (var bm = s.EnterCursorBookmarkOpt("ObjectVariables", ObjectVariables, set_is_not_empty)) if (bm.IsNotNull) { ObjectVariables.Serialize(this, s); } using (var bm = s.EnterCursorBookmarkOpt("TeamVariables", TeamVariables, set_is_not_empty)) if (bm.IsNotNull) { TeamVariables.Serialize(this, s); } #endregion #region UnionGroups if (!TagElementStreamSerializeFlags.EmbedObjectsWriteSansIds()) { using (s.EnterCursorBookmark("UnionGroups")) Collections.ActiveListUtil. Serialize(s, "Group", UnionGroups, this, NewUnionGroupFromTagStream); } #endregion #region Values or Global Values // #NOTE_BLAM: A Values element will be created even if there are no global values using (s.EnterCursorBookmark("Values")) Collections.ActiveListUtil. Serialize(s, "Value", Values, this, MegaloScriptValueBase.NewFromTagStream, embed_model_objects ? MegaloScriptValueBase.SkipIfNotGlobalPredicate : null); #endregion #region Conditions / Actions / Virtual Triggers (non-embedded) if (!embed_model_objects) { using (s.EnterCursorBookmark("Conditions")) Collections.ActiveListUtil. Serialize(s, "Condition", Conditions, this, NewConditionFromTagStream); using (s.EnterCursorBookmark("Actions")) Collections.ActiveListUtil. Serialize(s, "Action", Actions, this, NewActionFromTagStream); using (s.EnterCursorBookmark("VirtualTriggers")) Collections.ActiveListUtil. Serialize(s, "Trigger", VirtualTriggers, this, NewVirtualTriggerFromTagStream); } #endregion using (s.EnterCursorBookmark("Triggers")) Collections.ActiveListUtil. Serialize(s, "Trigger", Triggers, this, NewTriggerFromTagStream, embed_model_objects ? MegaloScriptTrigger.SkipIfNotRootPredicate : null, GetTriggersTagElementStreamReadMode); #region Trigger Indexes using (s.EnterCursorBookmark("EntryPoints")) { var id_resolving_ctxt = new TriggerIndexNameResolvingContext(this); var id_resolver = TriggerIndexNameResolvingContext.IdResolver; var name_resolver = TriggerIndexNameResolvingContext.NameResolver; s.StreamElementOptIdAsString("Initialization", ref mInitializationTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); s.StreamElementOptIdAsString("LocalInitialization", ref mLocalInitializationTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); s.StreamElementOptIdAsString("HostMigration", ref mHostMigrationTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); s.StreamElementOptIdAsString("DoubleHostMigration", ref mDoubleHostMigrationTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); s.StreamElementOptIdAsString("ObjectDeathEvent", ref mObjectDeathEventTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); s.StreamElementOptIdAsString("Local", ref mLocalTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); s.StreamElementOptIdAsString("Pregame", ref mPregameTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); s.StreamElementOptIdAsString("Incident", ref mIncidentTriggerIndex, id_resolving_ctxt, id_resolver, name_resolver, Predicates.IsNotNull); } #endregion using (var bm = s.EnterCursorBookmarkOpt("ExecutionOrder", TriggerExecutionOrder, Predicates.HasItems)) if (bm.IsNotNull) { s.StreamElements("Trigger", TriggerExecutionOrder, this, SerializeTriggerExecutionOrder); } } #region List count sanity checks if (s.IsReading) { // #TODO_IMPLEMENT: sanity check list counts var limits = Database.Limits; limits.GameStatistics.ValidateListCount(GameStatistics, "GameStatistics", s); GlobalVariables.ValidateVariableListCounts(s); PlayerVariables.ValidateVariableListCounts(s); ObjectVariables.ValidateVariableListCounts(s); TeamVariables.ValidateVariableListCounts(s); limits.HudWidgets.ValidateListCount(HudWidgets, "HudWidgets", s); limits.ObjectFilters.ValidateListCount(ObjectFilters, "ObjectFilters", s); limits.GameObjectFilters.ValidateListCount(CandySpawnerFilters, "GameObjectFilters", s); } #endregion }