Пример #1
0
    void Update()
    {
        PlayerVariables playerVariables = GetComponent <PlayerVariables>();

        timeLeft -= Time.deltaTime;
        timeLeftUI.gameObject.GetComponent <Text>().text    = ("" + (int)timeLeft);
        playerScoreUI.gameObject.GetComponent <Text>().text = ("" + playerScore);
        if (timeLeft < 0.1f)
        {
            playerVariables.Respawn();
            timeLeft    = 180;
            playerScore = 0;
        }
    }