Пример #1
0
 private void GetPlayerUseTool()
 {
     if (playerUseTool == null)
     {
         playerUseTool = GameManager.main.GetPlayerUseTool();
     }
 }
Пример #2
0
    public void SetToolCounts(int bombCount, int dynamiteCount, int blockCount)
    {
        PlayerUseTool playerUseTool = GetPlayerUseTool();

        playerUseTool.SetToolCounts(bombCount, dynamiteCount, blockCount);
        UIManager.main.SetToolCounts(bombCount, dynamiteCount, blockCount);
        UIManager.main.SelectTool(ToolType.Bomb);
    }