public void TestCount() { Assert.True(aMexicanTrain.Count == 0); Assert.True(aPlayerTrain.Count == 0); Assert.True(anotherPlayerTrain.Count == 0); aMexicanTrain.Add(reallyBigHand.Draw()); aPlayerTrain.Add(reallyBigHand.Draw()); anotherPlayerTrain.Add(reallyBigHand.Draw()); Assert.True(aMexicanTrain.Count == 1); Assert.True(aPlayerTrain.Count == 1); Assert.True(anotherPlayerTrain.Count == 1); }
public void SetUpAllTests() { ptEmpty = new PlayerTrain(h, 0); pt = new PlayerTrain(h, 0); h = new Hand(); d01 = new Domino(0, 1); d11 = new Domino(1, 1); pt.Add(d01); h.Add(d11); }
public void SetUpAllTests() { hand = new Hand(); d11 = new Domino(1, 1); d12 = new Domino(1, 2); d23 = new Domino(2, 3); d31 = new Domino(3, 1); hand.Add(d12); hand.Add(d23); hand.Add(d31); playerTrain = new PlayerTrain(hand); playerTrain.Add(d11); }
public void SetUpAllTests() { h = new Hand(); h2 = new Hand(); p12 = new PlayerTrain(h, 12); p04 = new PlayerTrain(h, 0); d12_4 = new Domino(12, 4); d04 = new Domino(0, 4); p04.Add(d04); p04.Open(); }
public void TestLastDomino() { pT.Add(d); Assert.IsTrue(pT.LastDomino.Equals(d)); }
public void TestAdd() { pt.Add(d11); Assert.AreEqual(pt.Count, 2); }