Пример #1
0
 void Start()
 {
     player       = GameObject.FindGameObjectWithTag("Player");
     player_statu = player.GetComponent <PlayerStatusScript>();
     player_statu.AddDummyNow(1);
     timer = 0;
 }
Пример #2
0
    // Update is called once per frame
    void Update()
    {
        timer += Time.deltaTime;

        if (timer > time_limit)
        {
            player_statu.AddDummyNow(-1);
            Destroy(this.gameObject);
        }
    }