public ActionResult DoBatchDelete(PlayerStateBatchVM vm, IFormCollection nouse) { if (!ModelState.IsValid || !vm.DoBatchDelete()) { return(PartialView("BatchDelete", vm)); } else { return(FFResult().CloseDialog().RefreshGrid().Alert("操作成功,共有" + vm.Ids.Length + "条数据被删除")); } }
public void BatchDeleteTest() { PlayerState v1 = new PlayerState(); PlayerState v2 = new PlayerState(); using (var context = new DataContext(_seed, DBTypeEnum.Memory)) { v1.LevelExp = 44; v1.MaxLifeTime = 69; v1.CurrentLife = 52; v1.Energy = 93; v1.Money = 7; v1.Gold = 55; v2.LevelExp = 72; v2.MaxLifeTime = 88; v2.CurrentLife = 5; v2.Energy = 87; v2.Money = 16; v2.Gold = 40; context.Set <PlayerState>().Add(v1); context.Set <PlayerState>().Add(v2); context.SaveChanges(); } PartialViewResult rv = (PartialViewResult)_controller.BatchDelete(new string[] { v1.ID.ToString(), v2.ID.ToString() }); Assert.IsInstanceOfType(rv.Model, typeof(PlayerStateBatchVM)); PlayerStateBatchVM vm = rv.Model as PlayerStateBatchVM; vm.Ids = new string[] { v1.ID.ToString(), v2.ID.ToString() }; _controller.DoBatchDelete(vm, null); using (var context = new DataContext(_seed, DBTypeEnum.Memory)) { Assert.AreEqual(context.Set <PlayerState>().Count(), 0); } }