public ActionResult DoBatchDelete(PlayerStateBatchVM vm, IFormCollection nouse)
 {
     if (!ModelState.IsValid || !vm.DoBatchDelete())
     {
         return(PartialView("BatchDelete", vm));
     }
     else
     {
         return(FFResult().CloseDialog().RefreshGrid().Alert("操作成功,共有" + vm.Ids.Length + "条数据被删除"));
     }
 }
        public void BatchDeleteTest()
        {
            PlayerState v1 = new PlayerState();
            PlayerState v2 = new PlayerState();

            using (var context = new DataContext(_seed, DBTypeEnum.Memory))
            {
                v1.LevelExp    = 44;
                v1.MaxLifeTime = 69;
                v1.CurrentLife = 52;
                v1.Energy      = 93;
                v1.Money       = 7;
                v1.Gold        = 55;
                v2.LevelExp    = 72;
                v2.MaxLifeTime = 88;
                v2.CurrentLife = 5;
                v2.Energy      = 87;
                v2.Money       = 16;
                v2.Gold        = 40;
                context.Set <PlayerState>().Add(v1);
                context.Set <PlayerState>().Add(v2);
                context.SaveChanges();
            }

            PartialViewResult rv = (PartialViewResult)_controller.BatchDelete(new string[] { v1.ID.ToString(), v2.ID.ToString() });

            Assert.IsInstanceOfType(rv.Model, typeof(PlayerStateBatchVM));

            PlayerStateBatchVM vm = rv.Model as PlayerStateBatchVM;

            vm.Ids = new string[] { v1.ID.ToString(), v2.ID.ToString() };
            _controller.DoBatchDelete(vm, null);

            using (var context = new DataContext(_seed, DBTypeEnum.Memory))
            {
                Assert.AreEqual(context.Set <PlayerState>().Count(), 0);
            }
        }