Пример #1
0
 void Awake()
 {
     rbBox = GetComponent <Rigidbody2D>();
     sendStandFallDetails = GetComponent <PlayerSpriteChanger>(); // 0 is stand, 1 is move left, 2 is move right, 3 is falling
     isDashing            = false;
     dashAvailible        = true;
 }
Пример #2
0
 void Start()
 {
     input = GetComponent <PlayerInput>();
     invincibilityAlternator = GetComponent <SpriteAlternator>();
     spriteChanger           = GetComponent <PlayerSpriteChanger>();
     hurtboxes        = GetComponentsInChildren <Hurtbox>();
     health           = GetComponent <Health>();
     movement         = GetComponent <PlayerMovement> ();
     audioPlayer      = GetComponent <AudioClipPlayer>();
     pickupController = GetComponent <PickupController>();
     makeVulnerable();
 }