Пример #1
0
 public void UpdateAmmo(PlayerShooting.AmmoTracker ammoTracker)
 {
     if (!ammoTracker.unlimitedAmmo)
     {
         ammoCountText.text = ammoTracker.bulletCount.ToString();
     }
     else
     {
         ammoCountText.text = "∞";
     }
 }
Пример #2
0
 public void UpdateWeapon(PlayerShooting.AmmoTracker ammoTracker)
 {
     weaponText.text = ammoTracker.bulletSpec.bulletName + ":";
     UpdateAmmo(ammoTracker);
 }