Пример #1
0
    public void SetAsTargetButton(ActionManager actionManager, PlayerSelectAbilities psa, Being target)
    {
        this.target = target;
        this.playerSelectAbilities = psa;

        if (gameObject.GetComponentInChildren <Text>() && this.target != null)
        {
            gameObject.GetComponentInChildren <Text>().text = this.target.beingName;
            type = "target";
        }
    }
Пример #2
0
    // Use this for initialization
    public void SetAsAbilityButton(ActionManager actionManager, PlayerSelectAbilities psa, Ability ability)
    {
        this.ability = ability;
        this.playerSelectAbilities = psa;

        if (gameObject.GetComponentInChildren <Text>() && this.ability != null)
        {
            gameObject.GetComponentInChildren <Text>().text = this.ability.abilityName;
            type = "ability";
        }
    }