Пример #1
0
    private void Awake()
    {
        playerRoar     = GetComponent <PlayerRoar>();
        playerHealth   = GetComponent <PlayerHealth>();
        playerMovement = GetComponent <PlayerMovement>();
        hanging        = GetComponent <Hanging>();
        anim           = GetComponent <Animator>();

        rb2d = GetComponent <Rigidbody2D>();

        idle();
    }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     playerRoar = playert.GetComponent <PlayerRoar>();
 }