Пример #1
0
 private void OnTriggerStay2D(Collider2D other)
 {
     if (!fly)
     {
         return;
     }
     if (other.CompareTag("Player"))
     {
         playerProperty.GetBurnt(3);
         playerMovement.Hurt(1, Vector2.right * direction, GameManager.Enemy);
         Destroy(gameObject);
         Instantiate(hit, transform.position, Quaternion.identity).GetComponent <DamageHero>().enabled = false;
     }
 }