private void HandleInteraction(bool forItemInteract, string currentHand, PlayerNetworkActions pna) { pna.CmdToggleFireCabinet(gameObject, forItemInteract, currentHand); }
private void HandleInteraction(bool forItemInteract, string currentHand, PlayerNetworkActions pna) { pna.CmdToggleFireCabinet(gameObject, forItemInteract, currentHand); }