Пример #1
0
    public Networked(GameObject character) : base(character)
    {
        player = character.GetComponent <PlayerNetTest>();

        maxMoveSpeed = player.PlayerStats.MovementSpeed;
        maxTurnSpeed = 5;
        cannon       = character.transform.GetChild(1);
        weapon       = Object.Instantiate(GameObject.Find("Armory"), cannon).GetComponent <WeaponObject>();
    }
Пример #2
0
    public void SetTarget(GameObject target)
    {
        player = target;

        playerObject = player.GetComponent <PlayerNetTest>();

        if (PlayerNameText != null)
        {
            PlayerNameText.text = playerObject.photonView.owner.NickName;
        }
    }