Пример #1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        if (other.CompareTag("Player"))
        {
            PlayerMovement player = other.transform.GetComponent <PlayerMovement>();

            if (player)
            {
                player.AddControl(this.keyPress, this.controlDirection); // Todo: determine if different enemies damage different controls
            }

            Destroy(this.gameObject);

            //Debug.Log("Control Hit");
        }
    }