Пример #1
0
    void Start()
    {
        playerManager = GameObject.Find ("Manager").GetComponent<PlayerManager_mp>();

        if(networkView.isMine){
            playerName = playerManager.playerName;
        }
        else{
            playerName = playerManager.getPlayerName(networkView.owner);
        }

        text = GetComponent<TextMesh>();
    }
Пример #2
0
 void Start()
 {
     playerName = PlayerPrefs.GetString("playerName");
     if(playerName == ""){
         playerName = "player " + Random.Range(100, 999);
     }
     gameTypeName = "swingX_" + Application.unityVersion + "_server";
     Debug.Log (gameTypeName);
     gameManager = GetComponent<GameManager_mp>();
     isAlive = false;
     gameHasStarted = false;
     Instance = this;
     StartCoroutine ("RefreshHostList");
     playerManager = GetComponent<PlayerManager_mp>();
 }
Пример #3
0
 void Start()
 {
     state = GameState.Instance;
     playerManager = GetComponent<PlayerManager_mp> ();
 }