Пример #1
0
        public void ctor(PlayerItem p)
        {
            object_ctor();

            ItemID         = ((Semi.Patches.PickupObject)(global::PickupObject) p).UniqueItemID;
            IsOnCooldown   = p.IsOnCooldown;
            DamageCooldown = p.CurrentDamageCooldown;
            RoomCooldown   = p.CurrentRoomCooldown;
            TimeCooldown   = p.CurrentTimeCooldown;
            NumberOfUses   = p.numberOfUses;
            SerializedData = new List <object>();
            p.MidGameSerialize(SerializedData);
        }