private void UpdateItemPosition() { Name = "icon_" + data.vnum + "_" + position; if (lastPos != position || lastWindow != window) { setPosition(); } PlayerEquip.UpdateExistingItem(window, lastWindow, this); lastPos = position; lastWindow = window; }
private void UpdateItemPosition() { Name = "icon_" + data.vnum + "_" + position; if (lastPos != position || lastWindow != window) { setPosition(); } PlayerEquip.UpdateExistingItem(window, lastWindow, this); lastPos = position; lastWindow = window; }