private void Awake() { Item = Item.LiveBooster; Name = "Live"; Price = 40; Amount = PlayerDataHolder.GetItemAmount(Item.LiveBooster) + PlayerDataHolder.GetLives(); }
public void StartGame() { lives = PlayerDataHolder.GetLives(); OnGameStarted?.Invoke(); UIManager.Instance.UpdateLives(lives); }
public override void UpdateAmountValue() { Amount = PlayerDataHolder.GetItemAmount(Item.LiveBooster) + PlayerDataHolder.GetLives(); }
private void InitializeManager() { lives = PlayerDataHolder.GetLives(); }