Пример #1
0
 public void Action(PlayerControllerScript player)
 {
     if (!doorUnlocked)
     {
         if (player.OpenDoor(doorIndex))
         {
             doorUnlocked = true;
             open         = !open;
         }
         else
         {
             player.GiveFeedBack("it's locked, have to find the key");
         }
     }
     else
     {
         open = !open;
     }
 }