Пример #1
0
    void UpdateMouseInteractionTouch()
    {
        if (Input.GetMouseButtonDown(0) && SysUtils.Screen_lockCursor == false)
        {
            //Debug.Log("MouseTouch test");
            Vector2           mousepos = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
            InteractionObject o        = PlayerControlsTouch.TouchedInteractionIcon(mousepos);

            if (o != null)
            {
                States.UseObjectDelegate(o);
            }
        }
    }