Пример #1
0
    public void ProcessTurn()
    {
        switch (m_playerAI.GetCityTactic())
        {
        case CityTactic.Expand:
            Expand();
            break;

        case CityTactic.Upgrade:
            Upgrade();
            break;

        case CityTactic.Combat:
            Combat();
            break;

        case CityTactic.None:
            Combat();
            break;

        default:
            break;
        }
    }