public void startClick_3() { _Manu.SetActive(false); _Player.SetActive(true); _GameLevel.SetActive(true); Player3.SetActive(true); }
public void Start() { FindObjectOfType <AdManager>().RequestVideo(); _Manu.SetActive(true); _Player.SetActive(false); _GameLevel.SetActive(false); Player1.SetActive(false); Player2.SetActive(false); Player3.SetActive(false); }
public void Start() { Stats.SetActive(false); Player2.SetActive(false); Player3.SetActive(false); TimerReset(); isRunning = false; sTime = Time.time; endLev.SetActive(false); endTimerText.text = sTime.ToString("f0"); highScore.text = "High Score : " + ((int)PlayerPrefs.GetInt("HighScore_Low")).ToString(); }
public void OnBackPlayerButtonClick() { Player1.SetActive(false); Player2.SetActive(false); Player3.SetActive(false); Player4.SetActive(false); Player2Button.SetActive(true); Player3Button.SetActive(true); Player4Button.SetActive(true); MatchSelectButton.SetActive(false); BackPlayer.SetActive(false); BackMenu.SetActive(true); PlaySelectButton.SetActive(false); es.SetSelectedGameObject(Player2Button); }
public void OnPlayer3Click() { GameData.AIs = new bool[3]; Player2Button.SetActive(false); Player3Button.SetActive(false); Player4Button.SetActive(false); Player1.SetActive(true); Player2.SetActive(true); Player3.SetActive(true); BackPlayer.SetActive(true); BackMenu.SetActive(false); MatchSelectButton.SetActive(true); PlaySelectButton.SetActive(true); es.SetSelectedGameObject(Player1); }
public void Update() { string Sc = sScore_Low.ToString("f0"); score.text = Sc; sTime = stopTime + (Time.time - startTime); int min = (int)sTime / 60; int sec = (int)sTime % 60; if (isRunning) { timerText.text = min.ToString() + ":" + sec.ToString(); } if (PlayerPrefs.GetInt("HexDead") > 40) { Player2.SetActive(true); } if (PlayerPrefs.GetInt("HexDead") > 100) { Player3.SetActive(true); } AchievementUpdate(); }