/// <summary> /// Execute method for AddToQueueCommand /// </summary> private void ExecuteAddToQueueCommand() { ObservableCollection <Member> temp = new ObservableCollection <Member>(); //This condition indicates that a doubles games or singles game will occur if ((GetTeam1().Count == GetTeam2().Count) && GetTeam1().Count != 0) { ObservableCollection <ObservableCollection <Member> > group = new ObservableCollection <ObservableCollection <Member> >();//add both group.Add(GetTeam1()); group.Add(GetTeam2()); #region Clear the DragIn boxes in the GUI Player1.Clear(); Player2.Clear(); Player3.Clear(); Player4.Clear(); #endregion QueueList.Add(group); Xceed.Wpf.Toolkit.MessageBox.Show("Successfully added to queue!", "Success", MessageBoxButton.OK, MessageBoxImage.Asterisk); } else { Xceed.Wpf.Toolkit.MessageBox.Show("A game must consist of either 2 or 4 players.", "Incorrect Team Size Error", MessageBoxButton.OK, MessageBoxImage.Error); } }
private void ButtonClear_Click(object sender, EventArgs e) { if (MessageBoxEx.Show(this, "Clear all values?", "", MessageBoxButtons.OKCancel) == DialogResult.OK) { Player1.Clear(); Player2.Clear(); Player3.Clear(); Player4.Clear(); Player5.Clear(); Player6.Clear(); } }