Пример #1
0
        public void AnchorToPlayer(Player player)
        {
            PlayerUI ui = player.portrait.GetComponent<PlayerUI>();
            for (int i = 0; i < _minions.Count; i++)
            {
                Minion minion = _minions[i];

                if (player.CanAddMinion() == true)
                {
                    player.AddMinion(minion, false);
                    ui.FillMinionSlots(player.minions);
                }
                else
                {
                    minion.Kill();
                }
            }
        }