Пример #1
0
 protected virtual void OnLoadBattleEnd()
 {
     //开始计时
     PlayTimer.Restart();
 }
Пример #2
0
 protected override void OnBattleLoaded()
 {
     base.OnBattleLoaded();
     PlayTimer.Restart();
     AudioMgr.EnableSFX(true);
 }