private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
 {
     if (!(bool)PlayerRun.IsChecked)
     {
         PlayServer.CloseAll();
     }
 }
Пример #2
0
 private void BtnClose_Click(object sender, RoutedEventArgs e)
 {
     if (!(bool)PlayerRun.IsChecked)
     {
         PlayServer.CloseAll();
     }
 }
 private void BtnClose_Click(object sender, RoutedEventArgs e)
 {
     PlayServer.CloseAll();
 }