Пример #1
0
 private void Start()
 {
     emc       = GameObject.FindGameObjectWithTag("GameManager").GetComponent <EditorModeController>();
     pm        = GameObject.FindGameObjectWithTag("GameManager").GetComponent <PlayModeManager>();
     uiManager = GameObject.FindGameObjectWithTag("Canvas").GetComponent <UIManager>();
     eventId   = pm.getMessageId();
 }
Пример #2
0
 void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
 }
 private void Start()
 {
     uiManager = GameObject.FindGameObjectWithTag("Canvas").GetComponent <UIManager>();
     maxHealth = health;
     emc       = GameObject.FindGameObjectWithTag("GameManager").GetComponent <EditorModeController>();
     pm        = GameObject.FindGameObjectWithTag("GameManager").GetComponent <PlayModeManager>();
     qc        = GameObject.FindGameObjectWithTag("GameManager").GetComponent <QuestsController>();
     tc        = GameObject.FindGameObjectWithTag("GameManager").GetComponent <TutorialController>();
 }
Пример #4
0
    public void OnPointerClicked(MixedRealityPointerEventData eventData)
    {
        PlayModeManager manager = GameObject.Find("MemoryManager").transform.GetChild(0).GetComponent <PlayModeManager>();

        if (!manager.IsBusy)
        {
            GameObject.Find("MemoryManager").transform.GetChild(0).GetComponent <PlayModeManager>().HandleTap(transform.parent);
        }
    }
Пример #5
0
    private void Awake()
    {
        if (PlayModeManager.instance == null)
        {
            PlayModeManager.instance = this;
        }

        beatCubes    = new List <BeatCube>();
        iDBeats      = new List <List <IDBeat> >();
        guideEffects = new List <ParticleSystem>();
    }
Пример #6
0
    void Start()
    {
        if (!enabled)
        {
            return;
        }
        Instance = this;

        m_playMode = new Battle();
#if UNITY_EDITOR
        if (string.IsNullOrEmpty(PlayingMap))
        {
            PlayingMap = SceneManager.GetActiveScene().name;
        }
#endif
    }
Пример #7
0
 void Start()
 {
     pauseMenu = GameObject.Find("PauseMenu");
     pauseMenu.SetActive(false);
     playModeManager = GameObject.Find("PlayModeManager").GetComponent <PlayModeManager>();
 }
Пример #8
0
 void Awake()
 {
     Instance = this;
 }