private void Start() { emc = GameObject.FindGameObjectWithTag("GameManager").GetComponent <EditorModeController>(); pm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <PlayModeManager>(); uiManager = GameObject.FindGameObjectWithTag("Canvas").GetComponent <UIManager>(); eventId = pm.getMessageId(); }
void Awake() { if (Instance == null) { Instance = this; } }
private void Start() { uiManager = GameObject.FindGameObjectWithTag("Canvas").GetComponent <UIManager>(); maxHealth = health; emc = GameObject.FindGameObjectWithTag("GameManager").GetComponent <EditorModeController>(); pm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <PlayModeManager>(); qc = GameObject.FindGameObjectWithTag("GameManager").GetComponent <QuestsController>(); tc = GameObject.FindGameObjectWithTag("GameManager").GetComponent <TutorialController>(); }
public void OnPointerClicked(MixedRealityPointerEventData eventData) { PlayModeManager manager = GameObject.Find("MemoryManager").transform.GetChild(0).GetComponent <PlayModeManager>(); if (!manager.IsBusy) { GameObject.Find("MemoryManager").transform.GetChild(0).GetComponent <PlayModeManager>().HandleTap(transform.parent); } }
private void Awake() { if (PlayModeManager.instance == null) { PlayModeManager.instance = this; } beatCubes = new List <BeatCube>(); iDBeats = new List <List <IDBeat> >(); guideEffects = new List <ParticleSystem>(); }
void Start() { if (!enabled) { return; } Instance = this; m_playMode = new Battle(); #if UNITY_EDITOR if (string.IsNullOrEmpty(PlayingMap)) { PlayingMap = SceneManager.GetActiveScene().name; } #endif }
void Start() { pauseMenu = GameObject.Find("PauseMenu"); pauseMenu.SetActive(false); playModeManager = GameObject.Find("PlayModeManager").GetComponent <PlayModeManager>(); }
void Awake() { Instance = this; }