Наследование: MonoBehaviour
Пример #1
0
 private void PlayButtonDefault_MouseEnter(object sender, EventArgs e)
 {
     if (PlayButtonClick.Visible == false)
     {
         PlayButtonClick.Visible = true;
         PlayButtonClick.Refresh();
     }
 }
Пример #2
0
 protected override void OnButtonClick()
 {
     PlayButtonClick?.Invoke();
 }
Пример #3
0
 public override void OnButtonClick()
 {
     PlayButtonClick?.Invoke();
 }
Пример #4
0
 private void OnPlayButtonClick(object sender, RoutedEventArgs e)
 {
     PlayButtonClick?.Invoke(sender, e);
 }
Пример #5
0
 /// <summary>
 /// Fires when the play button is clicked.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void PlayButton_Click(object sender, RoutedEventArgs e)
 {
     PlayButtonClick?.Invoke(this, e);
 }