private void Start() { float bottomHeight = PlatformHelper.GetBottomHeight(); (base.transform as RectTransform).anchoredPosition = new Vector2(0f, bottomHeight); if (this.bottomline != null) { this.bottomline.anchoredPosition = new Vector2(0f, -bottomHeight / GameLogic.WidthScaleAll); } }
private void init() { if (!this.bInit) { this.bInit = true; for (int i = 0; i < 5; i++) { if (i != 2) { object[] objArray1 = new object[] { i }; this.locksimage[i] = base.transform.Find(Utils.FormatString("Button_{0}/child/child/Button/fg/Lock", objArray1)).gameObject; object[] objArray2 = new object[] { i }; this.images[i] = base.transform.Find(Utils.FormatString("Button_{0}/child/child/Button/fg/Image", objArray2)).gameObject; object[] objArray3 = new object[] { i }; this.buttons[i] = base.transform.Find(Utils.FormatString("Button_{0}/child/child/Button", objArray3)).GetComponent <ButtonCtrl>(); this.locks[i] = true; } else { this.locks[i] = false; } object[] args = new object[] { i }; this.texts[i] = base.transform.Find(Utils.FormatString("Button_{0}/child/child/Button/fg/Text", args)).GetComponent <Text>(); object[] objArray5 = new object[] { i }; Transform transform = base.transform.Find(Utils.FormatString("Button_{0}/child/child/Button/fg/RedNode", objArray5)); if (transform != null) { this.mReds[i] = transform.GetComponent <RedNodeCtrl>(); } } float bottomHeight = PlatformHelper.GetBottomHeight(); (base.transform as RectTransform).anchoredPosition = new Vector2(0f, bottomHeight); this.bottomline = base.transform.Find("Bottom"); if (this.bottomline != null) { RectTransform bottomline = this.bottomline as RectTransform; bottomline.anchoredPosition = new Vector2(0f, -bottomHeight / GameLogic.WidthScaleAll); } } }