Пример #1
0
    private void Update()
    {
#if !UNITY_EDITOR
        try
        {
#endif

        if (Input.GetKeyDown(KeyCode.Escape))
        {
            PlatformHelper.Exit();
        }

        {
            var __list1      = mMgrList;
            var __listCount1 = __list1.Count;
            for (var __i1 = 0; __i1 < __listCount1; ++__i1)
            {
                var mgr = __list1[__i1];
                {
                    try
                    {
                        //  Profiler.BeginSample(mgr.GetType().ToString());
                        mgr.Tick(Time.deltaTime);
                        //  Profiler.EndSample();
                    }
                    catch
                    {
                        // some mgr failed.
                    }
                }
            }
        }

        Profiler.BeginSample("TimeManager.Updata()");
        TimeManager.Instance.Updata();
        Profiler.EndSample();

        Profiler.BeginSample("GVoiceManager.Updata()");
        GVoiceManager.Instance.Update();
        Profiler.EndSample();

        Profiler.BeginSample("AnimationUpdateFrequencyController.Tick()");
        AnimationUpdateFrequencyController.Tick();
        Profiler.EndSample();

        ObjBase.UpdateVisiblity();

#if !UNITY_EDITOR
    }

    catch (Exception ex)
    {
        Logger.Error(ex.ToString());
    }
#endif
    }
Пример #2
0
    public void OnCallResult(string json)
    {
        JsonData jsonData = JsonMapper.ToObject(json);
        string   funcName = (string)jsonData["FuncName"];

        if (funcName.Equals("ReachabilityChanged"))
        {
            ReachabilityChanged();
        }
        else if (funcName.Equals("SpeechRecognized"))
        {
            string content = (string)jsonData ["content"];
            SpeechRecognized(content);
        }
        else if (funcName.Equals("OnLowMemory"))
        {
            OnLowMemory();
        }
        else if (funcName.Equals("onLogin"))
        {
            string data = (string)jsonData["jsondata"];
            OnUserLogin(data);
        }
        else if (funcName.Equals("LoginCancel"))
        {
            Game.Instance.ExitToLogin();
        }
        else if (funcName.Equals("QuitGame"))
        {
            Application.Quit();
        }
        else if (funcName.Equals("logoutSuccess"))
        {
            Game.Instance.ChangeSceneToLogin();
        }
        else if (funcName.Equals("SwitchAccountSuccess"))
        {
            string data = (string)jsonData["jsondata"];
            ExitToLoginAndDoLogin(data);
        }
        else if (funcName.Equals("ShowQuickGame"))
        {
            PlatformHelper.Exit();
        }
    }