public void Planet_Moons_ReturnsNonEmpty(int planetId)
        {
            var planet = Planets.Get(planetId).Value;
            var moons  = planet.Moons().ToList();

            moons.Should().NotHaveCount(0);
        }
        public void Planet_AsteroidBelts_ReturnsNonEmpty(int planetId)
        {
            var planet = Planets.Get(planetId).Value;

            var belts = planet.AsteroidBelts().ToList();

            belts.Should().NotHaveCount(0);
        }