public void Planet_Moons_ReturnsNonEmpty(int planetId) { var planet = Planets.Get(planetId).Value; var moons = planet.Moons().ToList(); moons.Should().NotHaveCount(0); }
public void Planet_AsteroidBelts_ReturnsNonEmpty(int planetId) { var planet = Planets.Get(planetId).Value; var belts = planet.AsteroidBelts().ToList(); belts.Should().NotHaveCount(0); }