void Start() { SliderObject = GameObject.FindGameObjectWithTag("Slider"); HeightSlider = SliderObject.GetComponent <Slider>(); rg = GetComponent <Rigidbody>(); Dead = false; print(planeNumberData.planeNumber); manager = GameObject.FindGameObjectWithTag("Manager"); data = manager.GetComponent <DataLoader>(); bodyRotations = GetComponentInChildren <PlaneBodyRotation>(); }
void Start() { anim = GetComponentInParent <Animator>(); playerPrefab = GameObject.FindGameObjectWithTag("PlayerBody"); planeScript = playerPrefab.GetComponent <PlaneBodyRotation>(); }