Beispiel #1
0
 void Start()
 {
     SliderObject = GameObject.FindGameObjectWithTag("Slider");
     HeightSlider = SliderObject.GetComponent <Slider>();
     rg           = GetComponent <Rigidbody>();
     Dead         = false;
     print(planeNumberData.planeNumber);
     manager       = GameObject.FindGameObjectWithTag("Manager");
     data          = manager.GetComponent <DataLoader>();
     bodyRotations = GetComponentInChildren <PlaneBodyRotation>();
 }
Beispiel #2
0
 void Start()
 {
     anim         = GetComponentInParent <Animator>();
     playerPrefab = GameObject.FindGameObjectWithTag("PlayerBody");
     planeScript  = playerPrefab.GetComponent <PlaneBodyRotation>();
 }