void Start()
 {
     rend         = GetComponent <Renderer>();
     plainManager = GameObject.Find("PlainManager").GetComponent <PlainManager>();
 }
 // Start is called before the first frame update
 void Start()
 {
     plainManager = GameObject.Find("PlainManager").GetComponent <PlainManager>();
     UpdateSubstance();
 }
Пример #3
0
 void Start()
 {
     plainManager = GameObject.Find("PlainManager").GetComponent <PlainManager>();
     heavyScript  = GetComponent <Hv_undulatingPlain_AudioLib>();
 }