コード例 #1
0
 void Start()
 {
     rend         = GetComponent <Renderer>();
     plainManager = GameObject.Find("PlainManager").GetComponent <PlainManager>();
 }
コード例 #2
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 // Start is called before the first frame update
 void Start()
 {
     plainManager = GameObject.Find("PlainManager").GetComponent <PlainManager>();
     UpdateSubstance();
 }
コード例 #3
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 void Start()
 {
     plainManager = GameObject.Find("PlainManager").GetComponent <PlainManager>();
     heavyScript  = GetComponent <Hv_undulatingPlain_AudioLib>();
 }