private void OnTriggerExit2D(Collider2D collider) { if (collider.gameObject.tag == "pizzaBox") { currentPizzaBox = null; isCollidingWithBox = false; isOnRightAnswer = false; } }
public IActionResult Post(PizzaBox pizzas) { if (pizzas != null) { pizza.Add(pizzas); return(NoContent()); } else { return(BadRequest("Maybe check your pizza data, either it is null or invalid")); } }
public IActionResult Put(PizzaBox pizzas) { var PizzaFind = pizza.Find(x => x.id == pizzas.id); if (pizzas != null) { pizza.Add(pizzas); return(NoContent()); } else { return(BadRequest("Maybe check your pizza data, either it is null or invalid")); } }
private IEnumerator WaitForProvider() { while (Provider == null) { yield return(WaitFor.EndOfFrame); } pizza = Provider.GetComponent <PizzaBox>(); pizza.GUI = this; if (pizza.DetenationOnTimer) { StartCoroutine(UpdateTimer()); yield break; } UpdateSignalStatusStatus(); }
private void OnTriggerEnter2D(Collider2D collider) { if (collider.gameObject.tag == "pizzaBox") { PizzaBox box = collider.gameObject.GetComponent <PizzaBox>(); currentPizzaBox = box; isCollidingWithBox = true; if (box.value == value) { isOnRightAnswer = true; } else { isOnRightAnswer = false; } } }