public void GameMarkSetAsFaultForTeamShouldThrowIfArgumentIsNegativeZeroOrGreaterThanTwo() { var game = new PingPongGame(); game.GenerateSets(11); game.Start(); game.MarkSetAsFaultForTeam(-1); game.MarkSetAsFaultForTeam(0); game.MarkSetAsFaultForTeam(3); }
public void GameMarkSetAsFaultForTeamShouldThrowIfArgumentIsNegativeZeroOrGreaterThanTwo() { var game = new PingPongGame(); game.GenerateSets(11); game.Start(); game.MarkSetAsFaultForTeam(-1); game.MarkSetAsFaultForTeam(0); game.MarkSetAsFaultForTeam(3); }