public void GameEndSetsStateToFinished() { var game = new PingPongGame(); game.End(); var expectedState = PingPongGameState.Finished; var actualState = game.State; Assert.AreEqual(expectedState, actualState); }
public void GameEndSetsStateToFinished() { var game = new PingPongGame(); game.End(); var expectedState = PingPongGameState.Finished; var actualState = game.State; Assert.AreEqual(expectedState, actualState); }