private PhysicsTrigger2DEventData(PhysicsTrigger2DEventType eventType, Collider2D collider2D) { EventType = eventType; Collider2D = collider2D; }
public static PhysicsTrigger2DEventData Create(PhysicsTrigger2DEventType eventType, Collider2D collider2D) => new PhysicsTrigger2DEventData(eventType, collider2D);